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Knowledge You Can Build On — Est. 1998

Fast and affordable laser cutting – so you can make the parts you can’t find anywhere else

Spheroids Anyone? Long

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Spheroids Anyone? Long

#1

Dennis in Southern Oregon

Spheroids Anyone?  Long

Dennis in Southern Oregon

A couple of months ago, I described a simple no-math, no-cost method of determining where to make the straight cuts needed to transform a wooden cylinder into first into an eight-faceted approximation to a sphere and then, optionally, into sixteen-faceted and higher-order approximations to a sphere. The original concept seems to have been discovered independently by Soren Berger and Al Hockenbery several years ago and they have promoted it widely. My modest contribution was to show how to mark up the work piece for cutting without the need for any calibrated calipers or decimal scale or calculators. In fact, you do not need a ruler of any kind, only a set of adjustable calipers and a design graph that I showed how to draw.

Recently, it occurred to me that this overall procedure ought to applicable to spheroids as well as spheres. (Oblate spheroids are spheres that are compressed along the spin axis; prolate spheroids are spheres that are stretched along the spin axis.) After a bit of analysis, I found that, indeed, the procedure is applicable, with some simple revisions for 8-sided and 16-sided approximations. To me, this is nice, because I turn several globe-and-finial type Christmas ornaments every year and prefer the oblate spheroid shape for the globes.

The following figures show the sequence of mark and cut operations that lead first to an 8-sided and then a 16-sided approximation of an oblate spheroid whose length is 2 inches and whose diameter is 3 inches. The final result after trimming by eye and sanding is shown also. The last figure is a design graph that is generally similar to the ones that I posted earlier for spheres and which is still useful for spheres as well as spheroids. The main changes are that I have re-labeled some of the lines and added one more. Specifically: The old lines A, B, and C, which gave the offsets for marking the cut lines in Stages 1, 2 and 3, have been re-labeled A1, A2 and A3. The new line, labeled B2, is needed only in Stage 2 for non-spheres. Finally, the line previously marked D is now marked DLH for reasons that will be apparent later.


Here is how it all works. First prepare a cylinder with the desired diameter D and length L of the intended spheroid. The cuts defining the ends of the cylinder need to be deep enough to allow the necessary marking of the ends at each stage. Next we need to make and save three measurements using calipers. Each measurement is saved by laying the calipers horizontally on the chart and moving them down until they exactly span the distance between the R line and the DLH line. A pencil tick at that point next to the R line will record the position. The necessary measurements are the diameter D of the cylinder, the length L of the cylinder, and the diagonal H of the cylinder. The What? As you look at the cylinder, its outline is that of a rectangle. We want to measure the diagonal of that rectangle. Put one leg of the caliper at top dead center of one end of the cylinder and put the other leg at bottom center of the other end and save the result. Note that the last measurement must be made before further cutting begins.

For Stage 1, we need to measure outward in both directions from the corners of the apparent rectangle that frames the starting cylinder and make cutting lines as shown in the first figure. For the horizontal legs, the required offset is A1(L). This means the distance from line R to line A1 at the level on the graph where we marked to save the value of L. For the radial offsets along the ends of the cylinder, the offset is A1(D).

After turning off the corners of the rectangle with straight cuts, we are left with an approximation whose profile looks like a squashed octagon, as shown in the second figure. If desired, one can refine the approximation by proceeding with Stage 2. In Stage 2 we again will mark cut lines on both sides of each of the upper corners of the newly created figure.

The rules for selecting the various offsets to use are slightly more complicated but not burdensome. Here they are:

1. If the offset is in a horizontal direction use A2(L).

2. If the offset is in a radial direction (across an end) use A2(D).

3. If the offset is along a slant, use B2(H).

Actually, the choice is almost intuitive; you use L when measuring in the L direction, D when measuring in the direction that D measures, and H when measuring along a path that depends on both L and D. The result of making these cuts is seen in the fourth figure. It may be practical to take this process to a third stage and produce a 32-sided approximation to a spheroid, but I have not worked out the details yet.

There you have it—the only game in town for hobbyists and semi-pros when it comes to assistance in turning spheroids. Spheroid-cutting jigs are feasible but would be much more expensive than the present sphere-cutting jigs, and although CNC systems can do almost anything, they tend to be beyond the reach of most WC’ers.

The design graph shown is most easily obtained by doing a screen print, or by dragging the image off onto the Desktop and printing the resulting file. The result usually will be a slightly smaller version of the above figure, which will not affect its usefulness. For those who cannot easily copy the figure, here is how to roll your own: Obtain a piece of quadrille paper (any kind will do). Draw a vertical line R from near the top left corner of the page down to near the bottom of the page as shown in the figure above. The exact length of R does not matter. Draw a horizontal baseline from R most of the way across the page. Along this base line, carefully mark ticks at the following positions, measured in inches: DLH = 6.00, A1 = 1.76 (1-3/4), A2 = 0.646 (21/32), B2 = 0.457 (29/64), A3 = 0.301 (19/64). All of these are presented here in more precision than really is needed for practical purposes. Finally, carefully draw slanted lines from the top of the Reference line to each of points just marked along the base line, and label them as shown in the figure above.

It may be of interest to owners of the Soren Berger Sphere Calipers to learn that they can be used to turn spheroids as well as spheres with a bit of sneakery. I will cover that in a separate post.

Re: Spheroids Anyone? Long

#2

Neat!

Tony - Memphis

Interesting too. I like to carve a little and I use very similar techniques to carve radii. I am working on a barley twist column for a plant stand right now and I have marked it in a similar fashion. I just go around and around carving the flats with a bench chisel. After a few rounds, it starts to look curvy. After a bit of scraping, sanding, whatever to smooth the facets and there you go. Same technique to round over cabriole legs too, moldings, etc.

Thanks for posting. I have never been able to turn a sphere or even a real good sphercial shape, but I plan on trying this out when I get the chance.

Tony

Re: Spheroids Anyone? Long

#3

Re: Spheroids Anyone?  Long

John C Lucas

Dennis. All i have to do is try to turn a sphere and i naturally get a spheroid. :)

Re: Spheroids Anyone? Long

#4

Oh yeah?

Tony - Memphis

I don't think there is a name to describe what I end up with! Ha!

Re: Spheroids Anyone? Long

#5

Re: Oh yeah?

John C Lucas

When i teach ornament making i stress if you are going to make a sphere it better be perfect. Your eye can easily pick out a less than perfect sphere. Better to turn it obviously spheroid. Looks better anyway when its purposly elongated or flattened.

Dennis ill have to try using your method or description next time i teach to see jf it helps them achieve the shape they want

Re: Spheroids Anyone? Long

#6

Re: Oh yeah?

John K Jordan

>>Your eye can easily pick out a less than perfect sphere. Better to turn it obviously spheroid...

That's the truth. I gave up on trying to make nice sphere ornaments a long time ago.

BTW, what I usually do now is "flare" the top and bottom a little with an ogee - removes any chance of looking like a sloppy sphere! Sometimes I continue the curve into the finial, sometimes not.


JKJ

Re: Spheroids Anyone? Long

#7

Re: Spheroids Anyone?  Long

robo hippy

Dennis,

Can this be applied to an egg shape?

robo hippy

Re: Spheroids Anyone? Long

#8

Good to know.

GaryG in MD

Thanks, Dennis!

Re: Spheroids Anyone? Long

#9

Re: Spheroids Anyone?  Long

david delo

Great work on this Dennis. Appreciate you sharing it.

Re: Spheroids Anyone? Long

#10

Dennis in Southern Oregon

Re: Spheroids Anyone?  Long

Dennis in Southern Oregon

Reed, funny your should ask. Just this morning I hauled a carton of eggs out of the refrigerator and pondered that very question. My tentative conclusion is that the larger end of the egg could be approximated well with a spheroid that is just a bit longer than its diameter and that the other end could be approximated by a spheroid that is a bit longer still. I haven't worked out the exact values, but I may just play around with the problem. By the way, nothing prevents one from joining wildly different halves using this technique. You will have to keep track of two different values of the parameter L, L1 for the left side and L2 for the right side. Note that only half of each L is physically present in the turning. The total length of the turning will be (L1 + L2)/2.